The Red Priest wrote:Snipped for space, just scroll up
Actually. that explanation makes a whole lot more sense to me than your previous. Also, I can and do describe the removal of level limits as an improvement, but it should be read into that statement that it's an improvement to me, based on how I envision my game playing out, not objectively better. I understand about the different games, and how games were played, my first experience was with 0e although I didn't own a version until Holmes basic. I don't dislike level limits because of anything to do with fantasy novels or the real world, they just don't make sense to me. I can find other ways to challenge players besides imposing meta-game restrictions on them, and I can, and very well might again, run games that contain no demi-human PCs at all. I've played wargames (I was into the hex/chit deals for awhile, with War of the Rings being my biggest game), although they were never my first love gamewise. It's just, for RPGs, I like my rules to make sense to me... not make sense in the "real world" way, or to imitate fiction of any kind, just for me to understand how they can make the experience of the game enjoyable for me and those I game with, and level limits never did that for us. The odd thing is, level limits or not, I often prefer to play humans anyway. *shrug*

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